The game ends when the last Terrain hex is placed and that player has used his 10 AP.
A final Scoring Round takes place and the player with the most points wins.
Tikal was designed by Wolfgang Kramer and Michael Kiesling. Published by Ravensburger, Abacus, and Rio Grande Games.
If you enjoy playing Tikal please support the designer and publisher by buying a copy of the game.
It is available in USA from Funagain Games, and from other retailers around the world.
Play-by-Web coding by Myke Madsen and Ryan McLelland based on code by Aaron Marriner and Mikael Sheikh..